Hello hello smart people,
So when I am doing conversion between gamuts, like AlexaWideGamut to AcesCG, I am loosing information and ending up with negative values(not that bad… but they are there) even when I write out the files as AP0. (more in 16 , less in 32b).
I find that usually inside a certain program like nuke this is lossless but when I write it out (to lets say precomp e.t.c) I am introducing a slight error which I dont think I want.
So one Idea here would be to, instead of saving files as AP0, save them in the Camera Gamut instead, this seems to work much better, as AWG is larger than AP0.
So my question, why whould I ever not render out my files with the largest source Gamut and instead use AP0?