Thanks to Daniel Brylka for contributing this set up for Blender 2.8 with ACES 1.1 using OpenColorIO.
thanks for sharing my page. Next time I post it directly here.
thanks for the contribution!!
Here is the a quick step list:
- Download the OpenColoIO config for ACES 1.1 from this link:
- Unzip and place the config in your user folder or on a server location.
- Set a system variable for OCIO to this path to use it for all applications that supports it and don’t have an option in the preferences to set the path manually.
- Or start Blender with the variable set only for Blender.
- On the Mac I use Automator to create an App called “Blender_ACES”. In this app I use a shell script to set the variable and start Blender.
- For Windows I use a simple .bat file.
- I didn’t find an easier and way.
- Happy Blending…
- Oh, the color chart you can find here:
I updated the page and added some more images and explanations what happens when you (in this case me) forget to start Blender in ACES but having already a .blend file that contains ACEScg images. This real accident happened with tests in MAYA some years back on a cloud render farm where the OCIO environment was just ignored.
Thanks for the explanation Daniel !
For anyone having issues with Git bevause the repo is big, with big history, and not using LFS, you can use this command:
git clone --depth 1 --single-branch --branch feature/aces-1.1-config https://github.com/colour-science/OpenColorIO-Configs.git
The direct link to the .zip file (without history) is here: https://github.com/colour-science/OpenColorIO-Configs/archive/feature/aces-1.1-config.zip
I followed your instructions and i am starting blender with the .bat approach you showed.
I have some problems with gloss and normal maps.
Normally they are set as non-color data.
These are not available anymore.
it looks to me that you opened a scene file that was not created in an OCIO environment and now it is missing the default colorspace settings?
Do you get the same errors when you start working with a fresh scene?
I tried to create a .bat file, but didn´t work.
I´m using Blender 2.82a version.
This is my .bat file: